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Solstice Cipher: Routing Light to Crack Codes — A Puzzle Game for the June Solstice Game Jam

Solstice Cipher: Routing Light to Crack Codes — A Puzzle Game for the June Solstice Game Jam

1
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5 min read
Bletchley's Longest Day: a wartime cipher escape game for the June Solstice Game Jam

June Solstice Game Jam Submission

Bletchley's Longest Day: a wartime cipher escape game for the June Solstice Game Jam

22
Comments 1
3 min read
Solstice Assassin

June Solstice Game Jam Submission

Solstice Assassin

2
Comments
4 min read
I Built Pac-Man in ~150 Lines of Vanilla JavaScript

I Built Pac-Man in ~150 Lines of Vanilla JavaScript

1
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1 min read
Alan's Garden: a puzzle game where flowers are tiny programs

June Solstice Game Jam Submission

Alan's Garden: a puzzle game where flowers are tiny programs

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4 min read
Text adventure: Alan Turing’s Ghost Was Not Ready for a Probabilistic Afterlife

June Solstice Game Jam Submission

Text adventure: Alan Turing’s Ghost Was Not Ready for a Probabilistic Afterlife

5
Comments
3 min read
Unity Camera Control Best Practices: Performance, Flexibility, and Feel

Unity Camera Control Best Practices: Performance, Flexibility, and Feel

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6 min read
SOLSTICE: The Last Long Day

June Solstice Game Jam Submission

SOLSTICE: The Last Long Day

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3 min read
How to Publish a Unity Asset to the Asset Store: The Complete Publisher Guide

How to Publish a Unity Asset to the Asset Store: The Complete Publisher Guide

1
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6 min read
Sol Maze: A Shifting Puzzle Game

June Solstice Game Jam Submission

Sol Maze: A Shifting Puzzle Game

Comments
2 min read
Summer Solstice Is Tangled: The Final Knot

June Solstice Game Jam Submission

Summer Solstice Is Tangled: The Final Knot

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4 min read
How to Validate a Game Idea in 7 Days (Before You Build It)

How to Validate a Game Idea in 7 Days (Before You Build It)

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5 min read
Beyond 4GB

Beyond 4GB

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2 min read
Solstice Survivor

June Solstice Game Jam Submission

Solstice Survivor

Comments
2 min read
I built a roguelike whose dungeon master is an LLM running 100% in the browser

I built a roguelike whose dungeon master is an LLM running 100% in the browser

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2 min read
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